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halls2
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halls2.txt
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1994-05-17
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3KB
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71 lines
================================================================
Title : Halls of Death 2 (HALLS2.WAD)
Author : Jan Ignatius, Osku Salerma
Email Address : osku@muncca.fi
Misc. Author Info : We're DOOM fanatics.
Description : This is much improved version of halls.wad.
It's a fairly big level for two player
deathmatch, but we still find it extremely fun
to play even with only two players. It contains
a lot of teleports, and some of them take you to
the prison, where you're just a sitting duck for
your opponent(s) to take out. The level is chock
full of items, especially stim and med packs
last forever...and your chances of running out
of ammo are almost zero.
Additional Credits to : To the makers of DEU and BSP.
================================================================
* Play Information *
Episode and Level # : E1M1
Single Player : No
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Not implemented
New Sounds : Yes
New Graphics : No
Demos Replaced : None (we couldn't get deathmatch demos working
properly, se we decided not to include any
demos..if you know how to get them working, mail
us)
* Construction *
Base : New level from scratch
Build Time : Many many hours
Editor(s) used : DEU 5.0, DEU 5.1, BSP 1.1x
Known Bugs : None that we know of. Email us if you find any.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications.
* Where to get this WAD *
FTP sites: infant2.sphs.indiana.edu, filename halls2.zip
BBS numbers: None.
Other: Email us and we'll tell you our addresses and you can come and
get it....;-)
Ending words: You can only exit if you have at least two players in
the game and they both co-operate to exit. The first player must press
the switch in the sniping-area which is located in the computer area,
which opens the door next to the skin switch..Then, the other player,
who is waiting there, presses the skin switch besides the door which has
just opened, and the way to exit switch is all clear!
Please mail us if you like this level. We'd like to know how many people
actually try these levels ;-) Any comments or critique about this level
are appreciated.